Capcom’sMega Man Xaction-platformer is split into 10 stages, the first being a tutorial or introduction stage, 8 main stages and then the final stage. Any of the 8 main stages can be done in any order you choose but clearing a stage will have an affect on other stages for better or for worse, so be alert on the select changes. Below is a guide for the Gallery stage and it’s boss, Armored Armadillo. I will explain how to defeat each enemy and boss in this guide.

In this stage you will face few enemies before meeting the final boss called the Armored Armadillo. You will come up against Mole Borer and Mettool C-15. By completing this level you will receive the Rolling Shield, which is theLaunch Octopus' weakness. Read on to find out which strategies to use against these foes.

At the start of the stage, jump onto the mine cart and it will take you past numerous Batton Bones, Batton M-501, and Flammingles. At the end of the path the cart will fall into a hole, so be sure to jump off before reaches the pit. There will be some bats and a bird enemy up ahead, take them out and progress. Players can elect to stay here and move back (left) to re-spawn the bats, doing this will give you more of a chance to gain extra lives as the bats can drop these. Continue moving forward, eliminate the several bats and birds in your path.

There will be a sub tank that can be obtained once players hop inside the hole and jump up the wall. You will next encounter aMole Borer, a debris demolishing robot, that will follow a straight path.

Mega Man X: Gallery Stage & Armored Armadillo Guide

At the bottom of the hole there will be a few new enemies called theMettools C-15. They have protective hardhats which they hide under and uses pickaxes to attack you. Just take them out, avoid the bats in this section while hopping over all the spike pits. There will be a fewSpikeysto avoid also in this section.

There will be another mine cart players will take for a joyride. Take the cart until the second pit of spikes and hop off to get on the path of the Heart Tank. Fall into the hole by dashing until you are ahead of the Mole Borer, then grab the heart tank.

Mega Man X: Gallery Stage & Armored Armadillo Guide

Jump over the spike pit, hop onto the ledge, and then get on the mine cart. Stay on the left side of the mine cart to avoid getting hit while shooting down the Metal Wings. Wait until the cart jumps over the large hole and jump to the base of the wall to reach the boss.

Armored Armadillo

Armored Armadillohas a few attack patterns that consist of him bouncing around the room. Below are the movements he will make:

Note: Getting hit will remove 6 bars of health, while the beams will take out 4 bars of health.

Mega Man X: Sigma Stage & Sigma Guide

Players will receive Rolling Shield at the end of this stage which is Launch Octopus' weakness. Players should proceed to fightLaunch Octopusnext. Check out the video below to see the whole stage in action:

If you want more Mega Man Xguidesbe sure to check out out outMega Man X Trophy Guideto collect all the platinum achievements. You can also checkout theHighway Stage Guidefor a step-by-step in defeating all enemies and bosses as well as ourMega Man X: All Body Armor Upgrades, Heart, & Sub Tanks Guideto locate all upgrades, heart and sub-tanks in the game.

Mega Man X: Sigma Stage & Sigma Guide

Mega Man X: Gallery Stage & Armored Armadillo Guide