In thisPathfinder Kingmaker Guidewe will take a look atAmiri. She starts off as aBarbarian, which is a very easy to play and a very effective class, making it perfect for beginners and players who don’t like to micromanage too much.
Pathfinder Kingmaker Builds - Amiri Barbarian
This build is as simple as it gets, and can be summarized as: “Turn onRageand just send Amiri to clean up everything from the screen”.
The only Class that we need for this build is Barbarian because they have high Damage Reduction and lots of bonuses to both attack and damage. That is all Amiri needs to make short work out of anything put in front of her. Barbarians receive these Feats and abilities automatically:

Attributes
Strengthis the primary attribute for this build so add every point except one to the strength stat, since it will add to both attack and damage rolls. The point that you save should be put intoDexterityto increase its modifier to+2.
It is recommended to max outAthletics,Mobility,PersuasionandLore (Nature). Amiri starts with bonuses to every one of these Skills so it would be a waste not to build on that starting boost. Persuasion is also important becuase of theCornugon Smashability that we will use for this build.

Barbarians receiveRage PowerFeats in addition to to normal ones. With those feats they can increase Damage Reduction further, add Bite, stances and other things.
There are 3 stances to choose from but only 1 can be active at a time. For this build I suggest usingLethal Stanceto increase chance to Hit, Crit and to increase Crit Multiplier.

Bite (Animal Fury)damage is added at the end of the last attack every round as an additional free attack when Rage is active.
Cornugon Smashis an optional ability but I like it because it putsShakenstatus on enemies. It requires points into the Persuasion Skill to make it harder to resist. Here is a list of the most important feats for this build:

Rage Power Feats
Normal Feats
For this build I recommend any 2h weapon that you like and then select a Weapon Focus and Improved Critical for that weapon. This will help you with attack rolls and critical hits. Lethal Stance and its upgrades will boost them even further. Of important note: ditch her initial Sword because that attack penalty is huge, especially early on.
Medium armor is the best choice for this build as Amiri loses AC with range, and the medium armor bonus to it is significant over the one Light Armor could give. For accessories use anything that boosts AC, saving throws, STR and DEX.

Amiri the Barbarian is a simple and powerful build that is lite on micromanaging, and thus perfect for newcomers.
The process here is very simple. When the battle starts I would recommend letting the tank grab enemy front-liners first and then activate Rage and send in Amiri to deal with the enemy back line (archers and mages). She will likely annihilate them. After that or if there are no mages or archers you should send her to deal with multiple adjacent enemies so she may use Cleave and you can enjoy the massive AOE damage.
Upon finishing an enemy Cleaving Finish occurs, meaning you will strike any enemy within range with free attack.
And that is all there is to it. Thank you for reading and enjoy the build!
More Pathfinder Kingmaker content is coming soon, includingClass and Build Guides, so stay tune! You may be interested to read ourTower Shield Tank Valerie Build Guide,Jaethal Grim Reaper Build Guide,Octavia Arcane Trickster Build Guideand ourBeginner’s Guide. In the meantime you may check out thewikifor all your Pathfinder needs.